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Games released by Codemasters
# Game Release date
Price
Score rank
(Userscore / Metascore)
Owners
Playtime (Median)
1 GRID Jun 4, 2008 $2.6954% (83%/87%)1,958,291 ±41,16608:44 (00:56)
2 DiRT Rally Dec 7, 2015 $59.9978% (91%/86%)630,482 ±23,39623:15 (05:40)
3 DiRT 3 May 23, 2011 $24.99N/A (N/A/86%)981,987 ±29,18608:26 (02:32)
4 DiRT 3 Complete Edition Apr 1, 2015 $2.9968% (88%/86%)3,641,697 ±56,02005:54 (01:59)
5 F1 2010 Sep 21, 2010 $9.9926% (68%/84%)87,990 ±8,74635:41 (13:06)
6 F1 2011 Sep 19, 2011 $14.9935% (74%/83%)61,843 ±7,33224:37 (08:31)
7 F1 2012 Sep 17, 2012 $19.9962% (86%/80%)326,268 ±16,83746:18 (10:58)
8 GRID 2 May 27, 2013 $29.9952% (82%/80%)1,080,436 ±30,61113:46 (04:28)
9 GRID Autosport Jun 26, 2014 $39.9937% (75%/78%)533,625 ±21,52715:16 (04:34)
10 F1 2013 Oct 3, 2013 $24.9959% (85%/77%)246,918 ±14,64840:15 (10:29)
11 Operation Flashpoint: Dragon Rising Oct 6, 2009 $9.9918% (62%/76%)700,737 ±24,66305:59 (01:17)
12 DiRT Showdown May 23, 2012 $14.9949% (81%/72%)1,921,685 ±40,78105:53 (01:09)
13 Operation Flashpoint: Red River Jun 6, 2011 $9.9911% (53%/67%)621,387 ±23,22704:53 (01:02)
14 F1 RACE STARS Nov 13, 2012 $14.9947% (80%/62%)72,075 ±7,91605:26 (01:26)
15 Colin McRae Rally Jul 30, 2014 $6.996% (43%)222,590 ±13,90802:44 (01:09)
Overview
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Owners: Estimated number of people owning this game. The number might be way too small for new releases and sometimes way too big for games that had free weekend event recently. Read more on About page.

Playtime: Average hours played in total per person that have actually launched this game since March 2009. This time is calculated for the whole lifetime, not for the particular year.

Average score: Average users and metacritic score for all games with this score assigned.

Average playtime: Average lifetime playtime for all games where this data is available.

Games by this company: Self-explaining - number of games released by this company on Steam. Both developed and published. Only inculdes games with sales data available.

Total copies owned: Refers to total copies of games developed or published by this company acquired by users for the lifetime. Includes copies sold, downloaded for free and given out.

This number might be too small for recently released games or too big for games that had a free weekend in the last couple of months.

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