Games released in Mar 2007
# Game Release date
Score rank
(Userscore / Metascore)
Playtime (Median)
1 S.T.A.L.K.E.R.: Shadow of Chernobyl Mar 20, 2007 $19.99N/A (N/A/82%)1,000,000 .. 2,000,00000:00 (00:00)GSC Game WorldGSC Game World
2 Silent Hunter: Wolves of the Pacific Mar 20, 2007 $9.99N/A (N/A/79%)50,000 .. 100,00000:00 (00:00)Ubisoft RomaniaUbisoft
3 Geometry Wars: Retro Evolved Mar 7, 2007 $3.99N/A (N/A/76%)100,000 .. 200,00000:00 (00:00)Bizarre CreationsActivision
4 Making History: The Calm & the Storm Mar 13, 2007 $4.99N/A (N/A/70%)50,000 .. 100,00000:00 (00:00)Muzzy LaneStrategy First
5 Silverfall Mar 20, 2007 $9.99N/A (N/A/62%)20,000 .. 50,00000:00 (00:00)Monte CristoFocus Home Interactive
6 Rayman Raving Rabbids Mar 27, 2007 $9.99N/A (N/A/58%)20,000 .. 50,00000:00 (00:00)Ubisoft Bulgaria, Ubisoft MontpellierUbisoft
7 Genesis Rising Mar 20, 2007 $4.99N/A (N/A/57%)20,000 .. 50,00000:00 (00:00)MetamorfTHQ Nordic
8 Sam & Max 105: Reality 2.0 Mar 29, 2007 $19.99N/A (N/A)0 .. 20,00000:00 (00:00)Telltale GamesTelltale Games
9 Runaway, The Dream of The Turtle Mar 12, 2007 $9.99N/A (N/A)100,000 .. 200,00000:00 (00:00)Pendulo StudiosFocus Home Interactive

Owners: Estimated number of people owning this game. The number might be way too small for new releases and sometimes way too big for games that had free weekend event recently. Read more on About page.

Playtime: Average hours played in total per person that have actually launched this game since March 2009. This time is calculated for the whole lifetime, not for the particular year.

Average score: Average users and metacritic score for all games with this score assigned.

Average playtime: Average lifetime playtime for all games where this data is available.

Games this year: Self-explaining - number of games released this year. Please note that it also includes software, but doesn't include DLC. Only inculdes games with sales data available.

Total copies owned: Refers to total copies of games released this year acquired by users for the lifetime. Includes copies sold, downloaded for free and given out.

This number might be too small for recently released games or too big for games that had a free weekend in the last couple of months.