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Games released in Jan 2008
# Game Release date
Price
Score rank
(Userscore / Metascore)
Owners
Playtime (Median)
Developer(s)
Publisher(s)
1 Max Payne 2: The Fall of Max Payne Jan 4, 2008 $9.99N/A (N/A/86%)500,000 .. 1,000,00000:00 (00:00)Remedy EntertainmentRockstar Games
2 PuzzleQuest: Challenge of the Warlords Jan 29, 2008 $9.99N/A (N/A/84%)50,000 .. 100,00000:00 (00:00)Infinite InteractiveD3Publisher of America, Inc.
3 Sam & Max 202: Moai Better Blues Jan 11, 2008 N/AN/A (N/A/80%)20,000 .. 50,00000:00 (00:00)Telltale GamesSkunkape Games
4 Manhunt Jan 4, 2008 $9.99N/A (N/A/75%)200,000 .. 500,00000:00 (00:00)Rockstar NorthRockstar Games
5 Culpa Innata Jan 18, 2008 $9.99N/A (N/A/66%)20,000 .. 50,00000:00 (00:00)Momentum Digital Media TechnologiesStrategy First
6 Esenthel Engine Jan 1, 2008 FreeN/A (N/A)50,000 .. 100,00000:00 (00:00)EsenthelRockstar Games
7 Prison Tycoon 3: Lockdown Jan 29, 2008 $9.99N/A (N/A)20,000 .. 50,00000:00 (00:00)Gamebryo, Virtual PlaygroundCosmi Valusoft
8 Hunting Unlimited 2008 Jan 29, 2008 $9.99N/A (N/A)20,000 .. 50,00000:00 (00:00)SCS SoftwareZiggurat
9 18 Wheels of Steel: American Long Haul Jan 29, 2008 $9.99N/A (N/A)50,000 .. 100,00000:00 (00:00)SCS SoftwareCosmi Valusoft
Overview
Help

Owners: Estimated number of people owning this game. The number might be way too small for new releases and sometimes way too big for games that had free weekend event recently. Read more on About page.

Playtime: Average hours played in total per person that have actually launched this game since March 2009. This time is calculated for the whole lifetime, not for the particular year.

Average score: Average users and metacritic score for all games with this score assigned.

Average playtime: Average lifetime playtime for all games where this data is available.

Games this year: Self-explaining - number of games released this year. Please note that it also includes software, but doesn't include DLC. Only inculdes games with sales data available.

Total copies owned: Refers to total copies of games released this year acquired by users for the lifetime. Includes copies sold, downloaded for free and given out.

This number might be too small for recently released games or too big for games that had a free weekend in the last couple of months.